Arrow Group Industries LM86 Manual do Utilizador Página 148

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© Next Limit Technologies 2010
Maxwell Render 2.5 User Manual
Chapter 17. Appendix IV. Scripting References | 148
Function: int getSceneDependenciesCount( void );
Description: Returns the number of dependencies (external les needed for
rendering) of the current scene.
Parameters: Nothing
Returned Value: INT: number of les.
Function: stringlist getSceneDependencies( void );
Description: Returns the paths of all the dependencies (external les needed for
rendering) of the current scene.
Parameters: Nothing
Returned Value: List: list of le paths.
Function: bool renderChannelEnabled( void );
Description: Returns whether the render channel is enabled or disabled.
Parameters: Nothing
Returned Value: Bool: True if the render channel is enabled, False if it is disabled.
Function: void setRenderChannelEnabled( bool state );
Description: Sets the render channel to enabled or disabled.
Parameters: Bool status: New render channel state.
Returned Value: Nothing
Function: bool alphaChannelEnabled( void );
Description: Returns whether the alpha channel is enabled or disabled.
Parameters: Nothing
Returned Value: Bool: True the alpha channel is enabled, False if it is disabled.
Function: void setAlphaChannelEnabled( bool state );
Description: Sets the alpha channel to enabled or disabled.
Parameters: Bool status: New alpha channel state.
Returned Value: Nothing
Function: bool alphaOpaqueChannelEnabled( void );
Description: Returns whether the alpha opaque channel is enabled or disabled.
Parameters: Nothing
Returned Value: Bool: True if the alpha opaque channel is enabled, False if it is
disabled.
Function: void setAlphaOpaqueChannelEnabled( bool state );
Description: Sets the alpha opaque channel to enabled or disabled.
Parameters: Bool status: New alpha opaque channel state.
Returned Value: Nothing
Function: bool shadowChannelEnabled( void );
Description: Returns whether the shadow channel is enabled or disabled.
Parameters: Nothing
Returned Value: Bool: True if the shadow channel is enabled, False if it is disabled.
Function: void setShadowChannelEnabled( bool state );
Description: Sets the shadow channel to enabled or disabled.
Parameters: Bool status: New shadow channel state.
Returned Value: Nothing
Function: bool materialIDChannelEnabled( void );
Description: Returns whether the material ID channel is enabled or disabled.
Parameters: Nothing
Returned Value: Bool: True if the material ID channel is enabled, False if it is
disabled.
Function: void setMaterialIDChannelEnabled( bool state );
Description: Sets the material ID channel to enabled or disabled.
Parameters: Bool status: New material ID channel state.
Returned Value: Nothing
Function: bool objectIDChannelEnabled( void );
Description: Returns whether the object ID channel is enabled or disabled.
Parameters: Nothing
Returned Value: Bool: True if the object ID channel is enabled, False if it is disabled.
Function: void setObjectIDChannelEnabled( bool state );
Description: Sets the object ID channel to enabled or disabled.
Parameters: Bool status: New object ID channel state.
Returned Value: Nothing
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