
© Next Limit Technologies 2010
Maxwell Render 2.5 User Manual
Chapter 1. Introduction | 5
1 INTRODUCTION
1.01 What is Maxwell Render?
Maxwell Render™ is a rendering engine based on the mathematical equations governing
light transport, meaning that all elements, such as emitters, materials and cameras, are
derived from physically accurate models. Maxwell Render is unbiased, so no tricks are
used to calculate the lighting solution in every pixel of a scene; the result will always be a
correct solution, as it would be in the real world. Maxwell Render can fully capture all light
interactions between all elements in a scene, and all lighting calculations are performed
using spectral information and high dynamic range data.
Due to its very nature, Maxwell Render enables users to create accurate and extremely
realistic images. Maxwell Render is a recognized standard in architectural visualization,
product design, jewelry, lm production, scientic research and other high-end rendering
markets, and the leader in render quality.
Maxwell Render is a rendering engine that accepts models and scenes created in 3D or
CAD applications. Several of these applications are directly supported through a Maxwell
Render plug-in; others can be used in conjunction with Maxwell Render by importing the
geometry into Maxwell Studio, a component of the software.
1.02 Why Maxwell Render?
Maxwell Render: easy to use
Maxwell’s approach to rendering is based on real-world units and settings. It is not
necessary to learn strange new concepts and a long list of render parameters such as
“radiosity bounces”, “photons” or “nal gathering” that are based purely on computer
Comentários a estes Manuais